This backfired The BBFC refused to certify the game unless all blood and gore was removed (despite "hooting with laughter and remonstrating themselves for enjoying ", according to Barden). SCi, wanting to generate publicity for the game, submitted it to the British Board of Film Classification (BBFC) to get an 18 rating, even though the game contained no video footage.
It was Rob Henderson of SCi who made the decision: “Let’s just go for it”. When the game was still Deathrace, the player would lose points for doing so. One of the main features of Carmageddon is to have human pedestrians roaming the streets during races, and awarding the player credits and bonuses for hitting them. This was stretched to its limits when Tony (model for Max Damage and "absolutely mental") was repeatedly run over by a station wagon for research, then hit with a pool cue for Prat cam footage. They settled upon the adage "if it sounds like fun, let’s try and do it". Experience and skills varied wildly, and Stainless had no real idea of the procedure in developing a video game. The team started with eight people, aged between 22 and their early 30s. They decided to let Stainless try to create their own brand: The name "Carmageddon" was coined (a portmanteau of "Car" and "Armageddon"), and the team continued development.
The movie eventually fell through, the only result being a short comic series in 1995.Īfter Deathrace's demise, SCi could have canned the project, but they thought it looked good. Right up until Carmageddon shipped, the actual. Then they learned that Death Race 2020, a sequel to Death Race 2000, was in development. They first sought permission for a game based on the Mad Max movies, but couldn't find who actually owned the rights. SCi wanted a license to guarantee some return on its investment. But there was little interest from publishers. They came up with the idea of a Banger racing / Demolition derby game, putting together a rough demo. In early 1994, Patrick Buckland and Neil Barnden (the co-founders of Stainless Software) got fed up of racing games, tending to " the car around and the other cars out of the way". The Carmageddon Comic - tie-in with Carmageddon: TDR 2000 (2000).Carmageddon 4 - PC, PlayStation 2 and Xbox.Carmageddon: Total Destruction Racing 2000 - Game Boy Color.
The Nosebleed Pack expansion for Carmageddon: TDR 2000 2 - PC (2001)Ģ Similarly shunned by Stainless.Carmageddon Splat Pack expansion for Carmageddon - PC (1997).Carmageddon: Max Damage - PC, Mac & Linux, PS4, Xbox One (2016)ġ Stainless have stated they they were not happy with TDR2000 (which was made by a different company), and do not accept it as part of the series.Carmageddon: Reincarnation - PC, Mac & Linux (2014).Carmageddon: Total Destruction Racing 2000 1 - PC (2000).Carmageddon II: Carpocalypse Now - PC & Mac (1998).